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namespace:planets

Planets:

Planets are used for trading and completing missions. To capture a planet, a player must win the planetary election that occurs every Sunday of each week. To win a planet, a player must have more influence than any other player at the planet. Influence is gained by trading goods at the planet. 1 good sold at the planet = 1 influence. Influence is reset at the end of an election cycle. Once a planet is claimed a player may set a planetary fee ranging from 0-50%.

Planetary Mines

There are 5 mines on each planet that mine 2 different ores. Planet leader can invest money to upgrade the mines for bigger output. Each level costs more money:

  • Level 1: 10 million
  • Level 2: 30 million
  • Level 3: 90 million
  • Level 4: 270 million
  • Level 5: 810 million

The mine will output the mined ore once per day at server midnight time and store it in planet storage that only Planet leader can access. The amount of ore mined varies per type and level of the mine:

  • Level 1: Gold 10 - 50. Iron 50 - 300. Magnesium 50 - 100. Silicon 40 - 75. Uranium 40 - 75. Nickel 25 - 100.
  • Level 2: Gold 25 - 100. Iron 100 - 600. Magnesium 100 - 200. Silicon 80 - 150. Uranium 80 - 150. Nickel 50 - 200.
  • Level 3: Gold 50 - 200. Iron 200 - 1200. Magnesium 200 - 400. Silicon 160 - 300. Uranium 160 - 300. Nickel 100 - 400.
  • Level 4: Gold 100 - 400. Iron 400 -2400. Magnesium 400 - 800. Silicon 320 - 600. Uranium 320 - 600. Nickel 200 - 800.
  • Level 5: Gold 200 - 800. Iron 800 - 4800. Magnesium 800 - 1600. Silicon 640 - 1200. Uranium 640 - 1200. Nickel 400 - 1600.
namespace/planets.txt · Last modified: 2021/06/27 21:13 (external edit)